JKZ — GTAV External Software - ChangeLog | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
- Global Numpad Keys Numpad Numlock = Attach/Detach Keybind NumPad / = Minimized and Maximized JKZ Mod Menu
-> Player: Fixed an issue with Force-Cops. -> Teleport: Improved whole Teleport Script. -> Teleport: Added Teleport 2 Waypoint ZGround Fix for missing Z Position (height) on Waypoint Blip. Now its like showed at the 'NEW Mod GUI'-Project. - Video Preview (New TP2Way starts at 0:54): Teleport 2 Waypoint - ZGround Pos Fix -> Teleport: Improved Script for Teleport to Blips (Map Icons)... -> Teleport: Num1 added custom Blip Location for 'The Chop Shop' First Mission (Police Station Pictures)! - Video Preview: The Chop Shop - First Mission -> Vehicle: God Mode Updated. -> Player: Force-Cops, fix an issue Force-Cops lost the cops. -> Vehicle: God Mode Updated. -> Source: Updated Core of Mod. Not all Features are Updated!!! Update for missing features are planned at weekend. Regards JayKoZa Updated: 03/18/2K24 |